In the upcoming world of the Remember Me, reminiscences are the commodity. Anyone can contribute them by the others, permitting their spouse or partner to practice exact literal moment they feel affection for them, for example, permitting somebody else to breathe the unique one-shot adventurous holiday they now took.
All the way through visiting vending or the transaction machines and paying funds to relive the phases of their own earlier period – a stroke of luck or a blessing sent to the ones who are breathing their factual life in gutter or have mislaid or lost the loved ones. If one is a Memory seeker or Hunter, he/she can pilfer or steal the memories, by means of the special device to hew into the individual’s subconscious or subliminal just as hacking the computer, sequentially to repossess the specific and unambiguous information to vend to the utmost bidder. If anyone really fine at that, he/she can also amend the person’s reminiscence or memory, changing the subtle hitherto the crucial particulars to control their discernment of the past proceedings. It is called the Memory Remixing, plus the Remember Me’s leading role, the Nilin, is the expert of art.
When the storyline opens, the Nilin is locked up in Bastille, a very high refuge prison in the Neo Paris where the prisoners are imprisoned devoid of their reminiscences and memories. Taking the power, one must get away Bastille by means of the assistance of the “Errorist” chief Edge, the revolutionary activist whose revolt against the control of the memories is in the awful straits following the crackdowns by authorities. Escaping Bastille lacks her personal and own reminiscence, the nylon is shortly backed in the active form, hunting the memories or reminiscences according to the Edge’s directions. Even though the Nilin’s main incentive is the refurbishment of her personal or own intellect, the Edge shows to have the other thoughts, using Nilin as the pawn and the weapon in Errorist grounds.
The foremost constrain of plot is the agenda of Errorist to get down the Memorize, the worldwide corporation or firm that manages the distribution and the manufacture of the “Sensen implant”. The “Sensation Engines” permits the inhabitants, through the spinal implant of them, to reach their subliminal for manipulation of the memories. Significantly, though, the Sensens technology permits the individuals with proficiency to hack the people and also have power over their actions.